浅析linux kernel network之socket创建
去年受@colyli指点,决定花些时间读一些linux kernel network部分的代码,准备把阅读代码的过程记录下来,也希望能有大牛前来指点,下面就先写一下创建socket对象的过程:
首先,创建socket需要执行socket系统调用:
int socket(int domain, int type, int protocol);
该系统调用有3个参数,在内核中由SYSCALL_DEFINE3定义,具体代码如下:
SYSCALL_DEFINE3(socket, int, family, int, type, int, protocol) { int retval; struct socket *sock; int flags; flags = type & ~SOCK_TYPE_MASK; if (flags & ~(SOCK_CLOEXEC | SOCK_NONBLOCK)) return -EINVAL; type &= SOCK_TYPE_MASK; if (SOCK_NONBLOCK != O_NONBLOCK && (flags & SOCK_NONBLOCK)) flags = (flags & ~SOCK_NONBLOCK) | O_NONBLOCK; retval = sock_create(family, type, protocol, &sock); if (retval < 0) goto out; retval = sock_map_fd(sock, flags & (O_CLOEXEC | O_NONBLOCK)); if (retval < 0) goto out_release; out: /* It may be already another descriptor 8) Not kernel problem. */ return retval; out_release: sock_release(sock); return retval; }
上述代码中首先做了一个类型检查,type即我们所熟知的SOCK_STREAM,SOCK_DGRAM等sock_type枚举,其取值范围为1-10,均位于type字段的低八位,而SOCK_CLOEXEC 和SOCK_NONBLOCK为于高位,SOCK_TYPE_MASK宏的值为0xF,该检查的作用是检查除了基本的socket类型和SOCK_CLOEXEC和SOCK_NONBLOCK选项之外是否设置了其它选项,如果有,则返回INVLAID。
之后的检查我理解为是一个兼容性检查,如果设置了SOCK_NONBLOCK选项,则不管SOCK_NONBLOCK的值是否定义为与O_NONBLOCK相同,均将socket的O_NONBLOCK位置位,而将SOCK_NONBLOCK位复位。
随便调用sock_create创建一个新的socket对象,之后再调用sock_map_fd将该socket对象影射为文件描述符retval,随即将其返回,从而函数得到一个socket描述符。sock_create函数直接调用了__sock_create函数来创建socket对象,具体看__sock_create函数的实现:
int __sock_create(struct net *net, int family, int type, int protocol, struct socket **res, int kern) { int err; struct socket *sock; const struct net_proto_family *pf; if (family < 0 || family >= NPROTO) return -EAFNOSUPPORT; if (type < 0 || type >= SOCK_MAX) return -EINVAL; if (family == PF_INET && type == SOCK_PACKET) { static int warned; if (!warned) { warned = 1; printk(KERN_INFO \"%s uses obsolete (PF_INET,SOCK_PACKET)\\n\", current->comm); } family = PF_PACKET; } err = security_socket_create(family, type, protocol, kern); if (err) return err; sock = sock_alloc(); if (!sock) { if (net_ratelimit()) printk(KERN_WARNING \"socket: no more sockets\\n\"); return -ENFILE; /* Not exactly a match, but its the closest posix thing */ } sock->type = type; #ifdef CONFIG_MODULES if (net_families[family] == NULL) request_module(\"net-pf-%d\", family); #endif rcu_read_lock(); pf = rcu_dereference(net_families[family]); err = -EAFNOSUPPORT; if (!pf) goto out_release; /* * We will call the ->create function, that possibly is in a loadable * module, so we have to bump that loadable module refcnt first. */ if (!try_module_get(pf->owner)) goto out_release; /* Now protected by module ref count */ rcu_read_unlock(); err = pf->create(net, sock, protocol, kern); if (err < 0) goto out_module_put; /* * Now to bump the refcnt of the [loadable] module that owns this * socket at sock_release time we decrement its refcnt. */ if (!try_module_get(sock->ops->owner)) goto out_module_busy; /* * Now that we\'re done with the ->create function, the [loadable] * module can have its refcnt decremented */ module_put(pf->owner); err = security_socket_post_create(sock, family, type, protocol, kern); if (err) goto out_sock_release; *res = sock; return 0; out_module_busy: err = -EAFNOSUPPORT; out_module_put: sock->ops = NULL; module_put(pf->owner); out_sock_release: sock_release(sock); return err; out_release: rcu_read_unlock(); goto out_sock_release; }
开始先进行安全性检查和兼容性检查,security_socket_create()是个空函数,可以忽略。之后调用sock_alloc()函数在VFS上分配一个struct socket对象,所有的协议类型创建socket时创建的均为这个对象,可以理解为是所有网络层socket的模板或者说父类,上层协议栈在初始化socket时会根据这个已创建好的struct socket对象创建并初始化一个struct sock对象,这个对象包含更多上层协议栈的详细信息。
接下来的net_families数据是一个全局变量,在系统初始化时在inet_init()函数内进行初始化,其定义如下:
static const struct net_proto_family *net_families[NPROTO] __read_mostly;
每个协议族都会在该数据中对应一个net_proto_family结构体,当然,未实现的协议族中对应位置的结构体指针为空,我们只关心最常用的协议族即AF_INET,其值为2,而NPROTO的值等于AF_MAX,在2.6.37内核中值为38。刚才提到该数组在inet_init()中被初始化,查看该函数相关代码可知它调用sock_register()函数注册INET协议族,代码如下:
(void)sock_register(&inet_family_ops);
其中inet_family_ops是一个全局静态变量,其定义如下:
static const struct net_proto_family inet_family_ops = { .family = PF_INET, .create = inet_create, /* 该函数在我们创建socket的过程中起着很关键的作用 */ .owner = THIS_MODULE, };
再继续查看sock_register()函数,其代码如下:
int sock_register(const struct net_proto_family *ops) { int err; if (ops->family >= NPROTO) { printk(KERN_CRIT \"protocol %d >= NPROTO(%d)\\n\", ops->family, NPROTO); return -ENOBUFS; } spin_lock(&net_family_lock); if (net_families[ops->family]) err = -EEXIST; else { net_families[ops->family] = ops; err = 0; } spin_unlock(&net_family_lock); printk(KERN_INFO \"NET: Registered protocol family %d\\n\", ops->family); return err; }
代码很简单,即将net_proto_family对象插入到net_families数据对应的位置中,由此来完成对net_families的初始化。
OK,继续返回刚才的__sock_create()函数,看下面的代码:
#ifdef CONFIG_MODULES if (net_families[family] == NULL) request_module(\"net-pf-%d\", family); #endif
如果编译时支持可安装模块,则首先检测net_families数组中对应的family是否存在,假设此处为AF_INET,如果不存在,即在系统初始化时没有通过sock_register()函数对该元素进行注册,则调用request_module()动态地安装模块net-pf-2。
再往下通过RCU机制获取net_families中对应的net_proto_family对象,RCU机制主要用于网络层和VFS中,关于RCU机制的更多细节可以参考@gnawux师兄的译文:What is RCU, Fundamentally?
之后由注释可知增加该模块的引用计数,重要的函数为pf->create(),当协议族为AF_INET时,由以上可知,create函数为inet_create(),由这个函数进一步创建该socket,我们再看inet_create()函数的实现:
static int inet_create(struct net *net, struct socket *sock, int protocol, int kern) { struct sock *sk; struct inet_protosw *answer; struct inet_sock *inet; struct proto *answer_prot; unsigned char answer_flags; char answer_no_check; int try_loading_module = 0; int err; /* 检查是否有加密字符串,如果没有则查检socket类型, 只有TCP需要加密字符串,如果协议类型不是SOCK_RAW和SOCK_DGRAM的话, 调用build_ehash_secret()函数创建一个加密字符串 */ if (unlikely(!inet_ehash_secret)) if (sock->type != SOCK_RAW && sock->type != SOCK_DGRAM) build_ehash_secret(); /* 将socket状态设置为未连接 */ sock->state = SS_UNCONNECTED; /* Look for the requested type/protocol pair. */ lookup_protocol: err = -ESOCKTNOSUPPORT; rcu_read_lock(); /* 遍历inetsw数组对应请求类型的链表元素, 如果protocol不是通配符类型,即IPPROTO_IP, 该宏的值为0,则在链表中搜索该协议类型, 如未找到则返回协议类型不支持,如果是通配符类型, 则选择一个适合的协议类型,至于inetsw数组,见下面分析 */ list_for_each_entry_rcu(answer, &inetsw[sock->type], list) { err = 0; /* Check the non-wild match. */ if (protocol == answer->protocol) { if (protocol != IPPROTO_IP) break; } else { /* Check for the two wild cases. */ if (IPPROTO_IP == protocol) { protocol = answer->protocol; break; } if (IPPROTO_IP == answer->protocol) break; } err = -EPROTONOSUPPORT; } /* 动态加载相关协议模块 */ if (unlikely(err)) { if (try_loading_module < 2) { rcu_read_unlock(); /* * Be more specific, e.g. net-pf-2-proto-132-type-1 * (net-pf-PF_INET-proto-IPPROTO_SCTP-type-SOCK_STREAM) */ if (++try_loading_module == 1) request_module(\"net-pf-%d-proto-%d-type-%d\", PF_INET, protocol, sock->type); /* * Fall back to generic, e.g. net-pf-2-proto-132 * (net-pf-PF_INET-proto-IPPROTO_SCTP) */ else request_module(\"net-pf-%d-proto-%d\", PF_INET, protocol); goto lookup_protocol; } else goto out_rcu_unlock; } err = -EPERM; /* 众所周知,只有root权限用户才可以创始原始套接字, 此处检查是否有权限创建SOCK_RAW类型的套接字, 如果无权限,则返回-EPERM */ if (sock->type == SOCK_RAW && !kern && !capable(CAP_NET_RAW)) goto out_rcu_unlock; err = -EAFNOSUPPORT; /* 检查协议类型是否支持 */ if (!inet_netns_ok(net, protocol)) goto out_rcu_unlock; sock->ops = answer->ops; answer_prot = answer->prot; answer_no_check = answer->no_check; answer_flags = answer->flags; rcu_read_unlock(); WARN_ON(answer_prot->slab == NULL); err = -ENOBUFS; sk = sk_alloc(net, PF_INET, GFP_KERNEL, answer_prot); if (sk == NULL) goto out; err = 0; sk->sk_no_check = answer_no_check; if (INET_PROTOSW_REUSE & answer_flags) sk->sk_reuse = 1; inet = inet_sk(sk); /* 是否是基于连接的socket,目前只有SOCK_STREAM是基于连接的socket */ inet->is_icsk = (INET_PROTOSW_ICSK & answer_flags) != 0; inet->nodefrag = 0; if (SOCK_RAW == sock->type) { inet->inet_num = protocol; /* 如果是原始套接字,则需要创建IP头部 */ if (IPPROTO_RAW == protocol) inet->hdrincl = 1; } /* 是否启用路径MTU发现机制,可以在修改proc文件开启或关闭: /proc/sys/net/ipv4/ip_no_pmtu_disc */ if (ipv4_config.no_pmtu_disc) inet->pmtudisc = IP_PMTUDISC_DONT; else inet->pmtudisc = IP_PMTUDISC_WANT; inet->inet_id = 0; /* 该函数利用sock的内容进一步初始化sk */ sock_init_data(sock, sk); sk->sk_destruct = inet_sock_destruct; sk->sk_protocol = protocol; sk->sk_backlog_rcv = sk->sk_prot->backlog_rcv; inet->uc_ttl = -1; inet->mc_loop = 1; inet->mc_ttl = 1; inet->mc_all = 1; inet->mc_index = 0; inet->mc_list = NULL; sk_refcnt_debug_inc(sk); if (inet->inet_num) { /* It assumes that any protocol which allows * the user to assign a number at socket * creation time automatically * shares. */ inet->inet_sport = htons(inet->inet_num); /* Add to protocol hash chains. */ sk->sk_prot->hash(sk); } if (sk->sk_prot->init) { err = sk->sk_prot->init(sk); if (err) sk_common_release(sk); } out: return err; out_rcu_unlock: rcu_read_unlock(); goto out; }
说一下inetsw这个数组,它也是针对于AF_INET协议族而言的,是一个全局静态变量,包含着创建一个新的socket所需要的所有信息,定义如下:
static struct list_head inetsw[SOCK_MAX];
其中每个元素都是一个双向链表,该数据的定义也是在inet_init()函数中完成的,看其中相关代码:
for (r = &inetsw[0]; r < &inetsw[SOCK_MAX]; ++r) INIT_LIST_HEAD(r); for (q = inetsw_array; q < &inetsw_array[INETSW_ARRAY_LEN]; ++q) inet_register_protosw(q);
首先初始化每个链表元素的头,接下来将inetsw_array这个数组中的元素使用inet_register_protosw()函数注册到inetsw数组中,inetsw_array也是一个全局的静态变量,其定义如下:
static struct inet_protosw inetsw_array[] = { { .type = SOCK_STREAM, .protocol = IPPROTO_TCP, .prot = &tcp_prot, .ops = &inet_stream_ops, .no_check = 0, .flags = INET_PROTOSW_PERMANENT | INET_PROTOSW_ICSK, }, { .type = SOCK_DGRAM, .protocol = IPPROTO_UDP, .prot = &udp_prot, .ops = &inet_dgram_ops, .no_check = UDP_CSUM_DEFAULT, .flags = INET_PROTOSW_PERMANENT, }, { .type = SOCK_RAW, .protocol = IPPROTO_IP, /* wild card */ .prot = &raw_prot, .ops = &inet_sockraw_ops, .no_check = UDP_CSUM_DEFAULT, .flags = INET_PROTOSW_REUSE, } };
它包含了各种协议类型所需要的基本信息。
接下来很重要的一步,就是调用sk_alloc()函数创建一个新的struct sock对象,struct socket和struct sock的区别在于,struct socket是创建每个BSD所必须的,它描述BSD socket的一些基本信息,而struct sock则描述网络层的相关信息,它在struct socket的基础上构建。看一下sk_sock()的定义:
struct sock *sk_alloc(struct net *net, int family, gfp_t priority, struct proto *prot) { struct sock *sk; sk = sk_prot_alloc(prot, priority | __GFP_ZERO, family); if (sk) { sk->sk_family = family; /* * See comment in struct sock definition to understand * why we need sk_prot_creator -acme */ sk->sk_prot = sk->sk_prot_creator = prot; sock_lock_init(sk); sock_net_set(sk, get_net(net)); atomic_set(&sk->sk_wmem_alloc, 1); sock_update_classid(sk); } return sk; }
最后一个参数为当前协议类型对应的struct proto对象,将刚创建的struct sock对象的sk_prot和sk_prot_creator成员初始化为prot。sk_prot_alloc()函数用于创建sock对象,可以在slab分配器上创建,也可以在普通缓存中创建。
接下来贝sock_init_data()函数进一步初始化sk:
void sock_init_data(struct socket *sock, struct sock *sk) { /* 初始化接收/发送/异常缓冲队列,这些队列均为双向链表, 节点数据内容为struct sk_buff对象, 各种数据包的信息都 存放在该结构体中。队列sk_error_queue很少使用 */ skb_queue_head_init(&sk->sk_receive_queue); skb_queue_head_init(&sk->sk_write_queue); skb_queue_head_init(&sk->sk_error_queue); #ifdef CONFIG_NET_DMA skb_queue_head_init(&sk->sk_async_wait_queue); #endif sk->sk_send_head = NULL; init_timer(&sk->sk_timer); sk->sk_allocation = GFP_KERNEL; /* 接收缓冲区最大字节数 */ sk->sk_rcvbuf = sysctl_rmem_default; /* 发送缓冲区最大字节数 */ sk->sk_sndbuf = sysctl_wmem_default; /* 连接状态,SOCK_DGRAM和SOCK_RAW也会共用TCP的一些状态, 连接刚建立的时候都会使用TCP_CLOSE状态 */ sk->sk_state = TCP_CLOSE; sk_set_socket(sk, sock); sock_set_flag(sk, SOCK_ZAPPED); if (sock) { sk->sk_type = sock->type; sk->sk_wq = sock->wq; sock->sk = sk; } else sk->sk_wq = NULL; spin_lock_init(&sk->sk_dst_lock); rwlock_init(&sk->sk_callback_lock); lockdep_set_class_and_name(&sk->sk_callback_lock, af_callback_keys + sk->sk_family, af_family_clock_key_strings[sk->sk_family]); sk->sk_state_change = sock_def_wakeup; sk->sk_data_ready = sock_def_readable; sk->sk_write_space = sock_def_write_space; sk->sk_error_report = sock_def_error_report; sk->sk_destruct = sock_def_destruct; sk->sk_sndmsg_page = NULL; sk->sk_sndmsg_off = 0; sk->sk_peer_pid = NULL; sk->sk_peer_cred = NULL; sk->sk_write_pending = 0; sk->sk_rcvlowat = 1; sk->sk_rcvtimeo = MAX_SCHEDULE_TIMEOUT; sk->sk_sndtimeo = MAX_SCHEDULE_TIMEOUT; sk->sk_stamp = ktime_set(-1L, 0); /* * Before updating sk_refcnt, we must commit prior changes to memory * (Documentation/RCU/rculist_nulls.txt for details) */ smp_wmb(); atomic_set(&sk->sk_refcnt, 1); atomic_set(&sk->sk_drops, 0); }
在inet_create()函数的最后还有一个很重要的初始化,下面这段代码:
if (sk->sk_prot->init) { err = sk->sk_prot->init(sk); if (err) sk_common_release(sk); }
前面在sk_alloc()函数中为sk初始化时将协议类型对应的proto对象指针赋给了sk->sk_prot,这里的init()函数即对应的proto中的init函数,当协议类型为SOCK_STREAM时,prot即为tcp_proto(见inetsw_array), 对应的init()函数即为:
static int tcp_v4_init_sock(struct sock *sk)
建议继续学习:
- 推荐一些socket工具,TCP、UDP调试、抓包工具 (阅读:9432)
- 推荐一些socket工具,TCP、UDP调试、抓包工具 (阅读:7269)
- 用unix socket加速php-fpm、mysql、redis的连接 (阅读:6507)
- nginx、php-fpm默认配置与性能–TCP socket还是unix domain socket (阅读:5007)
- web socket 心跳包的实现方案 (阅读:4931)
- python中的socket代理 (阅读:4817)
- netstat和web主机socket文件分析 (阅读:4440)
- 使用socket.io和node.js搭建websocket应用 (阅读:4370)
- php socket为什么这么慢,直到超时 (阅读:3872)
- php实现的thrift socket server (阅读:3650)
扫一扫订阅我的微信号:IT技术博客大学习
- 作者:levin 来源: basic coder
- 标签: kernel socket
- 发布时间:2012-03-18 23:43:58
- [55] IOS安全–浅谈关于IOS加固的几种方法
- [54] 图书馆的世界纪录
- [54] android 开发入门
- [54] 如何拿下简短的域名
- [52] Oracle MTS模式下 进程地址与会话信
- [52] Go Reflect 性能
- [49] 【社会化设计】自我(self)部分――欢迎区
- [48] 读书笔记-壹百度:百度十年千倍的29条法则
- [41] 程序员技术练级攻略
- [35] 视觉调整-设计师 vs. 逻辑